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The Best Software Writing I: Selected and Introduced by Joel Spolsky 1st ed. Edition
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With a nod to both the serious and funny sides of technical writing, The Best Software Writing I: Selected and Introduced by Joel Spolsky is an entertaining read and a guide to the technical writing literati.
The Best Software Writing contains writings from:
- Ken Arnold
- Leon Bambrick
- Michael Bean
- Rory Blyth
- Adam Bosworth
- danah boyd
- Raymond Chen
- Kevin Cheng and Tom Chi
- Cory Doctorow
- ea_spouse
- Bruce Eckel
- Paul Ford
- Paul Graham
- John Gruber
- Gregor Hohpe
- Ron Jeffries
- Eric Johnson
- Eric Lippert
- Michael Lopp
- Larry Osterman
- Mary Poppendieck
- Rick Schaut
- Aaron Swart
- Clay Shirky
- Eric Sink
- why the lucky stiff
- ISBN-101590595009
- ISBN-13978-1590595008
- Edition1st ed.
- PublisherApress
- Publication dateJune 30, 2005
- LanguageEnglish
- Dimensions7.01 x 0.75 x 9.25 inches
- Print length346 pages
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Product details
- Publisher : Apress; 1st ed. edition (June 30, 2005)
- Language : English
- Paperback : 346 pages
- ISBN-10 : 1590595009
- ISBN-13 : 978-1590595008
- Item Weight : 14.4 ounces
- Dimensions : 7.01 x 0.75 x 9.25 inches
- Best Sellers Rank: #1,411,619 in Books (See Top 100 in Books)
- #133 in Compiler Design
- #150 in Software Programming Compilers
- #1,850 in Software Development (Books)
- Customer Reviews:
About the authors
danah boyd is a Principal Researcher at Microsoft Research, the Founder of Data & Society, and a Visiting Professor at New York University. Her research examines the intersection of technology, society, and youth culture. Currently, she's focused on research questions related to "big data", privacy and publicity, youth meanness and cruelty, and civil rights.
To learn more about danah, check out her website: http://www.danah.org/ or visit her blog: Apophenia - http://www.zephoria.org/thoughts/
You can also find danah on Twitter @zephoria
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The best part is how wildly strange some of the opinions in the book are. Consider an essay where the thesis is that check-styles should through compile time errors. I mentioned this essay to some of my colleagues and it clearly sparks debate, most people disagree with the statement and have great arguments.
Zeal is bountiful in the software industry yet many people are shy to start or don't know what good writing looks like applied to this field. So if you are a developer or manager in the industry do yourself (and teammates) a favor and read/share this book. If you enjoy this book, you'll definitely enjoy the author's own blog joelonsoftware.com and other writers on the topic. It's the good kind of rabbit hole.
If you can implement some of the tips, your company will change in deep I think!
"At my own company, we instituted a policy: we only want to hire software developers who can write, and write well. Just try submitting a résumé to me with grammatical errors or a cover letter that reads like it was written by that guy who translates those instruction manuals for really cheap consumer electronics. I dare you."
I think this is a great policy. Being able to communicate well is one of the greatest and most overlooked assets to look for in good software developers. With this book, Joel Spolsky shows us some of the best examples of good writing in the field of software.
If it were just a matter of good writing style, the importance of this book would be rather limited. But its real value, besides the stylistic aspect, is the great content. Most articles are not just well written, but also very interesting, insightful or outrightly funny. Great content in a nice package.
I've previously referred to Paul Graham's essay "Great Hackers", which is one of the best. My other favorites are Ken Arnold's "Style is Substance" and why the lucky stiff's introduction to the Ruby language.
My only small gripe with the book is the fact that most, if not all, the material inside is already available on the net. It sure is pleasant having it all nicely collected and printed in a book, so that you can read it on the plane or at the beach, but I find it quite improbable that all good software writing can be found on the net and none in print magazines and book. Or maybe it is simply easier to obtain republishing rights for online material than it is for printed stuff? A couple of comic strips seem quite out of place, too.
Apart from these minor details, a very entertaining and stimulating read. Highly recommended.
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The book itself is made up of articles (from 1 page to a 10) taken from websites, and have everything from cartoon foxes to stick men with fangs. The articles are all inspiring, entertaining or interesting or all three. This book is well worth the purchas price.
I'm looking forward to II