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Deus Ex: Mankind Divided - PlayStation 4
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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- Select the return method
- Ship it!
Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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About this item
- IN THE NEAR FUTURE, MANKIND STANDS DIVIDED - Explore diverse locations and discover a near future where humanity's fate, amid the oppression of the mechanically augmented, hangs in the balance
- HUMAN 2.0 - Become the ultimate augmented covert agent as you choose from a vast array of weapons and augmentations, customizing them to your desired specifications
- MEANINGFUL CHOICE AND CONSEQUENCES - Experience the renowned world of Deus Ex, where your decisions and actions play a crucial role in determining the game’s outcome
- BREACH – innovative live game mode included for free; Offers an arcade approach providing a connected puzzle shooter experience; Rewards earned allow you to face the increasing difficulty of the game
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Product information
ASIN | B00VQZOIAG |
---|---|
Release date | August 23, 2016 |
Customer Reviews |
4.5 out of 5 stars |
Best Sellers Rank | #8,660 in Video Games (See Top 100 in Video Games) #375 in PlayStation 4 Games |
Product Dimensions | 0.54 x 6.69 x 5.32 inches; 2.15 ounces |
Type of item | Video Game |
Rated | Mature |
Item model number | 91636 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.15 ounces |
Manufacturer | Square Enix |
Date First Available | April 7, 2015 |
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Product Description
The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society. Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy. Deus Ex: Mankind Divided – Breach is an innovative game mode included in Deus Ex: Mankind Divided. This new take on the game offers, for the very first time, an arcade approach on the gameplay of Deus Ex: Mankind Divided, providing players with a connected puzzle shooter experience. As a Ripper, your objective is to obtain and sell highly classified corporate data by infiltrating some of the world’s most secure servers, using the funds you acquire to upgrade both your skills and arsenal. As you play, the rewards you earn, including XP, credits, and booster packs, will allow you to face the increasing difficulty of the game. Challenge yourself, your friends, and people from around the world in the ultimate Deus Ex arcade twist. Breach is a live game mode, introducing new challenges and features by rolling out updates on a regular basis.
Videos
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6:11
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Dues Ex 101
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5:04
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Dues Ex: Breach Trailer
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1:32
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Deus Ex: Launch Trailer
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the quality and graphics of the video game console. For example they say it's fun to play, challenging, and well-designed. Customers are also impressed with the cyberpunk aesthetic and the way it portrayed a realistic world. That said, opinions are mixed on appearance, ease of use, and performance.
AI-generated from the text of customer reviews
Customers generally like the quality of the video game console. They say that it's fun to play, challenging, and worth playing. The main character, Adam Jensen, is fun to be around, and the visuals are really well done. The side missions contain interesting characters and scenarios, and there's a very good self-contained story.
"...freedom, an interesting story that played with expectations and a fun system that let you choose how you wanted to play and allowed for emergent..." Read more
"Amazing game. This sequel continue the story of Adam Jensen and does so with a new perspective on how the world views augments...." Read more
"...Vote with your wallets, please. I think the game is great but detest some of the practices that the marketing team/corporate come up with...." Read more
"...So there is a very good self-contained story, but there's also a "big picture" plotline behind it that's completely unresolved and leaves you with a..." Read more
Customers are impressed with the graphics of the video game console. They say that it is well-designed, immersive, and has a cyberpunk aesthetic. The game portrayed a realistic world, with the division between normies and techies being portrayed right. The simplistic design for the augments is beautiful, and it gives the game a colorful feel. Tweaked details improve the gameplay experience, and the same basic gameplay is present, but with improved details that improve the experience.
"...The same basic gameplay is present, but tweaked to be improved in almost every way. You can still choose to be lethal or non-lethal...." Read more
"...The simplistic design for the augments and their potentially complicated uses is a beautiful way for both experienced and inexperienced to enjoy the..." Read more
"...The graphics are better and the audio is well done (though the music is too loud to hear the voice-overs clearly without adjustment)...." Read more
"...The characters are better. The politics are deeper. The graphics are obviously a lot better, and a large portion of the beginning of the game takes..." Read more
Customers are mixed about the appearance of the video game console. Some mention that the story is good and the world is great, while others say that it is rather bland and underwhelming. The combat mechanics and a well-laid out plot line made for enjoyable gameplay, while the hub of Prague is quite detailed and fun to explore. However, some customers say that the game seems like a big filler story, with very little overall progression in the story line.
"...It brought innovative, extensive choice-based freedom, an interesting story that played with expectations and a fun system that let you choose how..." Read more
"...that's completely unresolved and leaves you with a kind of underwhelming cliffhanger...." Read more
"...The story is well thought out, with the additional documents and computers scattered throughout the game to add flavor to the narrative as a whole...." Read more
"...The story seems standard fare so far, but what I really like about it with this game is that when you're choosing a response, you're not sure who to..." Read more
Customers are mixed about the ease of use of the video game console. Some mention that the upgrade points make it easier to complete your objectives, the controls are easy enough to understand, and it's easy to navigate. However, others say that the learning curve can be painful, and the conflict upgrades are way too hard to achieve.
"...Like the Elder Scroll or Far Cry series, there are a variety of ways to achieve your goals. Do you go in guns blazing or as a silent killer?..." Read more
"...Cons:--Even on the hardest difficultly, DX:MD is just so damn easy...." Read more
"...The beautiful part of this game is that you can approach situations in many different ways...." Read more
"...good, there's probably a way to do everything better but it's not user friendly, it would take looking on the internet and researching, which I did..." Read more
Customers are mixed about the performance of the video game console. Some mention that it's a very good product, recommend to everyone, has a solid plot, and the missions are built really well. However, others say that it doesn't live up to its predecessor, doesn' t hold the same overall charm, and doesn''t last too long.
"...Graphics are, of course, very good, though there's some noticeable slow down in some of the in-engine cutscenes...." Read more
"...That being said, it's a good game and I really enjoyed it. It just didn't last too long and the ending's not very satisfying...." Read more
"...The story is interesting and the production quality is great...." Read more
"...It is not revolutionary or new, it does not change or advance the genre, it is not special. But what it does, it does fantastically...." Read more
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The original Deus Ex was, and still is, one of the best videogames in existence. It brought innovative, extensive choice-based freedom, an interesting story that played with expectations and a fun system that let you choose how you wanted to play and allowed for emergent gameplay. Its sequel, Invisible War, while not really a bad game, was dissapointing, as it didn't display the same level of depth and suffered from bad porting. It wasn't until the prequel, Human Revolution, released a decade after the original, that the series got back on track. That game, while not as extensive in gameplay as the original, was still a worthy successor, and while its original release suffered from tacked-on unnecessary and unavoidable boss battles, those issues were fixed in the later "Director's Cut" version.
When Mankind Divided was announced, people were both excited and aprehensive. Would it be a great game that built on its predecessor or would it suffer the same fate from Invisible War, relegated to merely a place in the shadow of the last one? Fear not, the game is out now and I tell you: it's just as good as Human Revolution. While it falters at areas that HR didn't, it improves in others, balancing itself well enough to be called a worthy sequel.
MD picks up a couple of years after the events of the last game, where, at the climax, the great majority of augmented people (Augs) suffered from a psychic meltdown that turned them temporarily insane due to the machinations of a billonaire who didn't want humanity to continue the path of augmentation. While HR had multiple endings, only one of them is considered canonical, and it's the one where the building protagonist Adam Jensen is buried in the sea. He manages to survive for a new adventure, though, marking this as the first game in the series to have a returning main character (understandable, since Adam is easily the most popular protagonist in the series). Adam now works for Interpol, in a world that fears and hates Augs because of the madness event, and it's put in the middle of a fight between groups of people who want a law to control the augmented passed, and those who don't.
Gameplay-wise, if you played the previous game, you'll feel right at home here. The same basic gameplay is present, but tweaked to be improved in almost every way. You can still choose to be lethal or non-lethal. You can still choose the stealth route or the noisy one. You can still choose to be nice or rude to people. You can still improve your character by gaining experience. Difficulty is well balanced, and you'll rarely feel you lost because of something unfair. All of those things are complemented by new weapons and abilities at your disposal, as expected, but some new changes are going to make it hard to go back to the previous game, as they're going to be missed.
For instance, Adam can now pull an enemy from behind a corner to attack and hide him instantly. Sounds simple, but it's really helpful. He can also distract enemies much easier. New augmentations like the ability to hack cameras from a distance will let you wonder how did you ever live without them. And guns now can use different ammo and have different add-ons that can be changed on the fly (Crysis-style). There's also a crafting system now. You can find scraps that allow you to craft useful objects or even improve your weapons. Most importantly, bosses are not mandatory now. I only found one, and it's because I went expressly looking for him. Once I did, I found I could deal with him a number of ways instead of being forced to use lethal force.
The world is extensive. You have a major hub city (Prague), which is inmensely detailed, and a smaller one later in the game. While inside stages are large and having a lot to explore. After the tutorial stage, once you reach Prague, you'll easily spend hours exploring, finding side-quests and improving your character even before getting to launch your first mission. There's an inmense amount of freedom here, specially since the quests and exploration can be approached in a number of ways, so you can choose the style you prefer. Hacking, brute force, sneaking, convincing, stealing, taking the long path, etc. Graphics are, of course, very good, though there's some noticeable slow down in some of the in-engine cutscenes.
So, in general, this game is an improvement over the previous one in almost every aspect. Let's talk now about the parts the game did worse.
The most noticeable one is the story. Or, at least, the approach to it. First of all, it doesn't feel finished. The game ends with a triumph (well, assuming the best ending is canon), but it's too open and doesn't actually finish the presented conflict. It really feels like they cut this to present as DLC or a sequel, and that alone is dissapointing. The real problem, though, is the presentation. The game wants to present Aug discrimination as an allegory to racism, and that just absolutely doesn't work. There's a clear difference between disliking someone for having a different skin color than disliking him because at any time it might snap and dismember you, or even kill you (remember, the hate for Augs is based purely on the incident where such a thing actually happened). But the game runs with it anyway, and it feels completely ridiculous. You see Augs being forced to use a different entry, or constanly being called racist terms even by the police, and it's the absolute great majority of people who hate them. Society doesn't work that way, it just doesn't regress centuries back, even when they actually have valid reasons for fear of others.
There are also a few bugs (remember, though, I'm playing the unpatched version). Once I lost all quest markers and was unable to regain them. Another time I lost the ability to save the game, so I had to quit the game and reload. One time finishing a side-quest unmarked the other ones from the map. And once a side-quest got permanently marked on the map and was never marked as finished, until I reached the game's ending (this was the only one that wasn't solved by reloading). Nothing game breaking, assuming you keep at least one save besides the automatic one (which I most certainly recommend).
The last one, and most important one, are the microtransactions. Yes, this is a single-player game, and it has microtransactions. Turns out that those pre-order bonuses are one-time only. They're tied to your save, so once you use them, they're gone and can't be recovered, and the same goes for everything you buy with real money (the only way around this is to keep a save game right after you start the game before taking the items out of storage and start all your new games from it). Then the game allows you to buy more stuff. Yes, this is disgusting, greedy and should not be supported, but understand: it's completely and utterly unnecessary. You don't need those items, you don't need the extra experience. Again, I played this game without the pre-order items and I finished the story with 4 extra un-allocated praxis points (those would mean at least TWO extra powers, by the way) and, in fact, didn't even know I could purchase more with real money until it was pointed out to me by another review. Yes, the publisher is clearly trying to take your money with this practice, but clearly the game was not developed around this practice. Vote with your wallet, don't buy those items.
Anyway, those problems I mentioned didn't hinder my experience. I still had a a blast with this game, and I haven't even touched the extra missions. There's a lot of replayabilty here, and as long as you don't give the publisher money they don't deserve by not buying their ridiculous and unnecessary microtransactions I definitely recommend you buy the game. It's one of the best games out there right now.
Now for the bad. The game does have microtransactions in forms of purchasable Praxis Kits. This is nothing that effects the player, since there are plenty to be earned in the game without resorting to spending real money. There are also credits you can buy for the tacked on and horrible Breach Mode. Breach Mode is additional content, so I did not take off stars for it's lack of compelling gameplay or thought. Although what is in the main story is filled with character, it is on the short side. Assuming you just did the main quests and did so with assault in mind, you'd fly through the main game in possibly 6 hours (depending on skill). If you take a stealth approach and think your way through situations, it's substantially longer. Also, sidequests do add a significant time to the total. Overall, with everything added up, it would be closer to 25 hours, not including Breach Mode.
So in the end, I highly recommend this game. I am sure I left out a some things required to give a full review but this should be enough information to give those on the edge the nudge or at least become more informed.
Top reviews from other countries
Become the Deus Ex Machina
こんな短期間に値段下げまくるのはやはりつまらないから売れないんですかね?
前作は日本語版をクリアまでやりましたが、あまり代わり映えしてないような?
定価からすれば安くなってたので英語版だけど買いましたがストーリーはやっぱりさっぱりで盛り上がるとこ一切無く途中で飽きたのでほったらかしてます。
日本語版なら楽しめたのだろうか?
今更買い直す気はないので皆さんのレビューや攻略サイト見て忘れた頃にまたやろうかと思ってます。
しかし今の値段ならこうは思わなかったのかな?値段相当だし。