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Kingdom Hearts III - PlayStation 4
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About this item
- Combines worlds of Disney and Final Fantasy
- Sora returns with Donald Duck, Goofy, King Mickey and Riku to stop Master Xehanort's plan; Number of players: 1 player; ESRB content: Fantasy violence; Genre: Action and adventure; Role playing
- New "Attraction Flow" attacks incorporate Disney Parks attractions
- Features worlds based on new Disney properties including Tangled and Big Hero 6
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Product information
ASIN | B00DBF81JS |
---|---|
Release date | January 29, 2019 |
Customer Reviews |
4.6 out of 5 stars |
Product Dimensions | 0.58 x 6.67 x 5.33 inches; 2.88 ounces |
Type of item | Video Game |
Rated | Everyone 10+ |
Item model number | 91505 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.88 ounces |
Manufacturer | Square Enix |
Date First Available | June 1, 2013 |
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Product Description
Kingdom Hearts III tells the story of the power of friendship and light vs. darkness as Sora and his friends embark on a perilous adventure. Set in a vast array of Disney and Pixar worlds, Kingdom Hearts follows the journey of Sora, an unknowing heir to a spectacular power. Sora is joined by Donald Duck and Goofy to stop an evil force known as the Heartless from invading and overtaking the universe. Sora, Donald, and Goofy unite with iconic Disney Pixar characters old and new to overcome tremendous challenges and persevere against the darkness threatening their worlds.Adventure in Disney and Pixar WorldsEmbark on an adventure that spans the Disney universe: Travel across Disney and Pixar worlds to protect them from the Heartless invasion, and befriend and join heroes from Toy Story, Monsters, , Big Hero 6, Tangled, Hercules, and moreUnlock the Power of the Key bladesThe mysterious and powerful Key blades can now transform into additional forms with new abilities, moves, and animations. Equip multiple Key blades and combo between them to unlock spectacular attacksExperience the MagicCast visually stunning, powerful magic spells to battle the Heartless. Call upon Disney Pixar friends and partner with them for support. Turn the tide of combat by summoning all new “ Attractions” inspired by the theme parks.Thrilling and Action Packed BattlesExplore and interact directly with the Disney Pixar worlds. Fight off swarms of Heartless while scaling massive cliffs, diving deep underwater, or even free falling through the air. Experience unique game play elements custom designed for each new worldRelive Classic Disney Shorts Through Mini games Take a break from saving the world with over 20 mini games inspired by classic Disney short films.
From the manufacturer
Adventure in Disney and Pixar Worlds
Embark on an adventure that spans the Disney universe: Travel across Disney and Pixar worlds to protect them from the Heartless invasion, and befriend and join heroes from Toy Story, Monsters, Inc., Big Hero 6, Tangled, Hercules, and more!
Unlock the Power of the Keyblades
The mysterious and powerful Keyblades can now transform into additional forms with new abilities, moves, and animations. Equip multiple Keyblades and combo between them to unlock spectacular attacks!
Experience the Magic
Cast visually stunning, powerful magic spells to battle the Heartless. Call upon Disney-Pixar friends and partner with them for support. Turn the tide of combat by summoning all-new 'Attractions' inspired by the theme parks.
Thrilling and Action-Packed Battles
Explore and interact directly with the Disney-Pixar worlds. Fight off swarms of Heartless while scaling massive cliffs, diving deep underwater, or even free-falling through the air. Experience unique gameplay elements custom designed for each new world
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the graphics and world design of the video game console. They say the game looks like a movie, with incredible animations and detailed character models. They also appreciate the seamless weaving together of the different Disney worlds and characters with the overarching narrative of Sora. However, some customers disagree on the quality and value of the product.
AI-generated from the text of customer reviews
Customers are impressed with the graphics of the video game console. They say the graphics and world design are incredible, and the gameplay is smooth. They mention that the pirates world looks so real that they think they're watching a movie. The animations are cool, and they say the character models are incredibly detailed. They also say that the game seamlessly weaves together the different Disney worlds and characters with the overarching narrative of Sora.
"...ProsWorld design is fantastic, unlike previous titles where you could not miss any chests doing the level because the rooms where so small, it..." Read more
"...--Graphics/Audio:Amazing graphics...." Read more
"...The graphics and visuals are nothing short of stunning, immersing players in a vibrant and enchanting world filled with beloved Disney characters..." Read more
"...In the pirates world, everything looked so real I thought I was watching a movie, and that wasn’t the only time...." Read more
Customers are mixed about the quality of the video game console. Some mention it's an amazing game, with nice graphics and fun combat. They say it'll be enjoyable and fun for small children, while others say that it fails to impress with its story. The stories can also drag on a bit, and some are not as good as the film itself.
"...Fighting- very customization to fit your play style and each key blade has it's own uses now and can be upgraded via gummy parts so that you don't..." Read more
"Kingdom Hearts III for PlayStation 4 is an epic and unforgettable gaming experience that combines the magic of Disney with the captivating world of..." Read more
"...What follows is a grand adventure through new worlds with new friends that successfully brings together the stories from across the series into one..." Read more
"...Some are not as good as the film themselves, like Rapunzel's hair in the film have individual strands, while in game her hair are more clump together..." Read more
Customers are mixed about the value of the video game console. Some mention that it's one of the best they have ever seen, while others say that they were really disappointed in its execution. They say that some of the features are cool and useful, while other are useless and never used for the main plot.
"...The Toy Story intro was so well done that I was like "Why is there an advertisement for a game in the game?"..." Read more
"...The attention to detail and artistry bring the characters to life, making the gaming experience feel like stepping into a Disney animated film...." Read more
"...Sephiroth or the phantom, Kingdom Hearts 3 offers only a single, underwhelming, secret boss and a series of battlegates to overcome...." Read more
"...They were among the best compositions in the game, and truly show how invested the developers were in the game, and respect the players investment..." Read more
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Pros
World design is fantastic, unlike previous titles where you could not miss any chests doing the level because the rooms where so small, it is an actual treasure hunt this time if you want to find everything because the level design is much larger and has a lot of versatility and finding all the mickey logos is no easy task either.
Fighting- very customization to fit your play style and each key blade has it's own uses now and can be upgraded via gummy parts so that you don't have to toss that starting weapon aside that has xxx skill just because another one has much better stats, they each have their own set of skills tied to their transformations and even a couple that are always active, a nice change from just forgetting about your last key blade whenever you get a new one.
Gear- Much like the keyblades this time gear also has skills tied to them, so now rather then the choice being just 1 def 20% fire resist to say 2 def 20% dark resist, it is 1 def 20% fire resist with the skill to gain MP any time your hit with fire and 2 def 20% dark resist and turn all 1 Muney drops into 5 and all 5 muney drops into 10, so do you want to gain MP when you get hit by fire or do you want to get money a lot faster?
The stories both per world and over aching- The world stories are exactly what you would expect from KHs, well modified versions of their movie counter part, but this time the over arching story is much more engaging and you get quit a fair bit between each world completion, unlike is say KH1 where you get a touch of overall story at the beginning then nothing again till the last level. The Toy Story intro was so well done that I was like "Why is there an advertisement for a game in the game?" only to realize that that was very much a part of the original Toy Story story. I didn't expect that right after the first world I would be handed control of Riku and Mickey for several minutes to fight a boss, it ties the story together quit well.
The gummy ship- Is fun? No seriously the thing that most people only ever do just the one time then never do it again because it is the weakest part of the previous games, it's actually much better implemented this time. You still are not going to boot up the game to just do it for hours unless you are grinding for 100% completion on sythisis items, but at the same time it isn't something you wish wasn't included either. Only major gripe with it is while going left/right/forward/backward is easy enough going up and down feels like you have to break the game to get it to do what you want it to do.
Difficulty - Unlike previous titles, while still not super hard isn't something that death is of no risk until the final boss, I wouldn't call it hard but I would say it isn't as stupid easy as previous titles to the point where it is good to keep the item that rezs you back to full health on you at all times just incase. Could be harder but at least it isn't hand the controller to a 3 year old and still not die levels of easy that some titles where.
Now for the cons
Ever since the most recent patch walking straight forward my character stutter steps, I have only seen one other person report this and changing controller seemed to fix it for them, but it is a potential bug for some people and rather frustrating.
Yeah that about covers all the cons I have run into so far.
It's by no means perfect, level design can be a bit of a maze every once in a while, but all in all it is a great addition to the series. If I run into any other complaints I'll update this since I am only about 3/4ths the way through the main story since I have been focusing on a fair amount of the side quests as well.
Story:
Takes place after 'Kingdom Hearts Dream Drop Distance' and 'Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage'
For those who haven't followed along the 9+ games, you may get confused on some of the character interactions as they give subtle hints of past events, making you think they're plot holes in the story. But the core story and theme is easy to follow. Think of it as someone who never watched all the Marvel films leading up to an Avengers movie; you'll get the overall plot, may get confused on the details, but overall experience is still enjoyable.
There is a 'A Memory Archive' for those who want to catch up on the story. It's a cliff notes version of major events leading up to Kingdom Hearts 3. It won't give you every single detail, just plot synopsis of the games.
All you need to know is that Sora, the main character in the series is trying to search for the 7 Guardians of Light to stop Master Xehanort from putting the world into darkness. Problem is, Xehanort is also gathering the 13 wielders of darkness in order to do so. Prophesy has it that once the 7 guardians of light and 13 wielder of darkness gather, a mythical keyblade will form giving the wielder exponential power.
Story focus on theme of friendship and light vs darkness. There's also time travel a la 'Butterfly Effect (film), body swaps, data version of characters which people are trying to decipher , and clones of characters from light and/or darkness from their hearts who are their own individual person...yeah you have to had played all the games to get it.
There are also Disney Worlds mixed in, which are retelling of their respective films with Sora, Donald, and Goofy
dropped into the world. If you played any of the past Kingdom Hearts games, it'll feel very similar. Disney Worlds you'll visit include:
Kingdom of Corona (Tangled),
San Fransokyo (Big Hero 6),
Toy Box (Toy Story),
Monstropolis (Monsters, Inc.),
Arendelle (Frozen)
Olympus (Hercules)
The Caribbean (Pirates of the Caribbean: At Worlds End)
100 Acre Wood (Winnie the Pooh)
The returning worlds like Olympus and The 100 Acre Wood has more original story to them.
Sora has a more emotional side to him than past games flushing out his character.
For those who been following along having played all the games leading up to Kingdom Hearts 3, the normal ending won't be a real surprise, but the epilogue is well worth it with a character reveal leading up to the next sega.
--Gameplay:
Similar to combo based action-adventure hack and slash like DMC or Bayonetta series, but more lenient (exception hardest difficulty) and focus on fun factor and spectacle rather than exact button presses for devastating combos.
Command menu for battle system from Kingdom Hearts and Kingdom Hearts II make a return.
Some quality of life changes:
-The gauges for party members now appear next to Sora's in the bottom right corner instead of above.
- Reaction Commands replaced by Situation Commands like in KH 0.2.
-Can now switch between three Keyblades on the fly during battle by pressing the Right Directional Button. Only can use one keyblade at a time (no duel wielding)
-Keyblades can now level up to become stronger
-Allies can invite Sora into special techniques
-Can now cancel summons (Links) animations on the fly (but it does less potential damage overall)
Battles are very fluid with a lot of forward momentum when battling. Way better than the first game in the series (Kingdom Hearts I), which is now almost unplayable with it's slow, floaty combat, traversal and horrible camera. Drastic change from when it started 17 years ago.
You now get more options in battle with new abilities and mini-games unlocking as you progress, so it's no longer a pure hack-n-slash.
You now have a party up to 5, giving a lot of team up combo potential
There are now verticality traverse levels, no able to scale up/run up walls even in battles. Reminiscent of the battle cutscene in Kingdom Hearts 2
There are keyblade form changes (duel bow gun, claws, use chariot to attack enemies, AOE attacks for example) with different finishers depending on the keyblade you wield. To get a form change you have to rack up combos presented with a meter that needs to be filled.
Summons return along with Attraction Flow.
Summons now called Links. These include Ariel's "Lagoon Showtime", Ralph's "8 Bit Blast", Simba's "Kingsflare", Meow Wow's "Wonder Balloon", and Stitch's "Plasma Encounter". Links uses up a full MP meter, so you have to decided on regular magic attacks or save up for a Link or summon.
Attraction Flow is basically summons based on theme park attractions. These appear randomly when there's a green circle indicator on enemies. Attractions including "Big Magic Mountain", "Pirate Ship", "Blaster Blaze", "Splash Run", "Magic Carousel", and "Mad Tea Cups". They are interactive (go into first person shooter, QTE for higher combo/massive damage) to switch up the gameplay. To can also skip the QTE and do standard damage.
For magic, now can cast fourth tier spells
There are high score type mini-games available after complete the story of a given world
Gummy ship. No longer on rails. Have free range of motion with open exploration. Most battles and exploration are optional, but will miss out of items, exp, and collectables if you plan to skip.
You can use your Gummiphone which can take selfies and photos from first person.There's a scavenger hunt mini game where you can take pictures of hidden lucky emblems (Micky Mouse Emblems) found throughout the worlds. Taking pictures of these will unlock stat boosts. There are also Game & Watch* type mini-games on the Gummiphone.
*Simple, two-dimensional video games based on the handheld LCD games popular in the 1980's
--Graphics/Audio:
Amazing graphics. Slightly better than 'Kingdom Hearts 0.2 A Fragmentary Passage' with more empathises on lighting and particle effects. A huge leap from past games seeing Kingdom Hearts 2 was on the PS2 and most games after the fact were on handhelds, excluding the HD remix (which were not built from ground up). Characters emote more and feel more lively than past games.
Each of the Disney Worlds have there own art-style, but the game tries to balance everything out for the game engine/overall art design across of the game. Some are not as good as the film themselves, like Rapunzel's hair in the film have individual strands, while in game her hair are more clump together. Understandable seeing the game in an interactive medium, and the budget for the Tangled film was ridiculously high. Nevertheless the game is breath taking to look at especially the environments.
Audio and sound are excellent. Voice actors are on point and have really good delivery. There is some subtle banter and jokes between party members that are also enjoyable. Soundtrack is stellar with new tracks and homage to past games.
Overall, had a blast playing this game. A love letter for Kingdom Hearts fans, and a enjoyable ride from newcomers (just note that you may get confused if you look to into it too much).
Reviewed in the United States on January 29, 2019
Story:
Takes place after 'Kingdom Hearts Dream Drop Distance' and 'Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage'
For those who haven't followed along the 9+ games, you may get confused on some of the character interactions as they give subtle hints of past events, making you think they're plot holes in the story. But the core story and theme is easy to follow. Think of it as someone who never watched all the Marvel films leading up to an Avengers movie; you'll get the overall plot, may get confused on the details, but overall experience is still enjoyable.
There is a 'A Memory Archive' for those who want to catch up on the story. It's a cliff notes version of major events leading up to Kingdom Hearts 3. It won't give you every single detail, just plot synopsis of the games.
All you need to know is that Sora, the main character in the series is trying to search for the 7 Guardians of Light to stop Master Xehanort from putting the world into darkness. Problem is, Xehanort is also gathering the 13 wielders of darkness in order to do so. Prophesy has it that once the 7 guardians of light and 13 wielder of darkness gather, a mythical keyblade will form giving the wielder exponential power.
Story focus on theme of friendship and light vs darkness. There's also time travel a la 'Butterfly Effect (film), body swaps, data version of characters which people are trying to decipher , and clones of characters from light and/or darkness from their hearts who are their own individual person...yeah you have to had played all the games to get it.
There are also Disney Worlds mixed in, which are retelling of their respective films with Sora, Donald, and Goofy
dropped into the world. If you played any of the past Kingdom Hearts games, it'll feel very similar. Disney Worlds you'll visit include:
Kingdom of Corona (Tangled),
San Fransokyo (Big Hero 6),
Toy Box (Toy Story),
Monstropolis (Monsters, Inc.),
Arendelle (Frozen)
Olympus (Hercules)
The Caribbean (Pirates of the Caribbean: At Worlds End)
100 Acre Wood (Winnie the Pooh)
The returning worlds like Olympus and The 100 Acre Wood has more original story to them.
Sora has a more emotional side to him than past games flushing out his character.
For those who been following along having played all the games leading up to Kingdom Hearts 3, the normal ending won't be a real surprise, but the epilogue is well worth it with a character reveal leading up to the next sega.
--Gameplay:
Similar to combo based action-adventure hack and slash like DMC or Bayonetta series, but more lenient (exception hardest difficulty) and focus on fun factor and spectacle rather than exact button presses for devastating combos.
Command menu for battle system from Kingdom Hearts and Kingdom Hearts II make a return.
Some quality of life changes:
-The gauges for party members now appear next to Sora's in the bottom right corner instead of above.
- Reaction Commands replaced by Situation Commands like in KH 0.2.
-Can now switch between three Keyblades on the fly during battle by pressing the Right Directional Button. Only can use one keyblade at a time (no duel wielding)
-Keyblades can now level up to become stronger
-Allies can invite Sora into special techniques
-Can now cancel summons (Links) animations on the fly (but it does less potential damage overall)
Battles are very fluid with a lot of forward momentum when battling. Way better than the first game in the series (Kingdom Hearts I), which is now almost unplayable with it's slow, floaty combat, traversal and horrible camera. Drastic change from when it started 17 years ago.
You now get more options in battle with new abilities and mini-games unlocking as you progress, so it's no longer a pure hack-n-slash.
You now have a party up to 5, giving a lot of team up combo potential
There are now verticality traverse levels, no able to scale up/run up walls even in battles. Reminiscent of the battle cutscene in Kingdom Hearts 2
There are keyblade form changes (duel bow gun, claws, use chariot to attack enemies, AOE attacks for example) with different finishers depending on the keyblade you wield. To get a form change you have to rack up combos presented with a meter that needs to be filled.
Summons return along with Attraction Flow.
Summons now called Links. These include Ariel's "Lagoon Showtime", Ralph's "8 Bit Blast", Simba's "Kingsflare", Meow Wow's "Wonder Balloon", and Stitch's "Plasma Encounter". Links uses up a full MP meter, so you have to decided on regular magic attacks or save up for a Link or summon.
Attraction Flow is basically summons based on theme park attractions. These appear randomly when there's a green circle indicator on enemies. Attractions including "Big Magic Mountain", "Pirate Ship", "Blaster Blaze", "Splash Run", "Magic Carousel", and "Mad Tea Cups". They are interactive (go into first person shooter, QTE for higher combo/massive damage) to switch up the gameplay. To can also skip the QTE and do standard damage.
For magic, now can cast fourth tier spells
There are high score type mini-games available after complete the story of a given world
Gummy ship. No longer on rails. Have free range of motion with open exploration. Most battles and exploration are optional, but will miss out of items, exp, and collectables if you plan to skip.
You can use your Gummiphone which can take selfies and photos from first person.There's a scavenger hunt mini game where you can take pictures of hidden lucky emblems (Micky Mouse Emblems) found throughout the worlds. Taking pictures of these will unlock stat boosts. There are also Game & Watch* type mini-games on the Gummiphone.
*Simple, two-dimensional video games based on the handheld LCD games popular in the 1980's
--Graphics/Audio:
Amazing graphics. Slightly better than 'Kingdom Hearts 0.2 A Fragmentary Passage' with more empathises on lighting and particle effects. A huge leap from past games seeing Kingdom Hearts 2 was on the PS2 and most games after the fact were on handhelds, excluding the HD remix (which were not built from ground up). Characters emote more and feel more lively than past games.
Each of the Disney Worlds have there own art-style, but the game tries to balance everything out for the game engine/overall art design across of the game. Some are not as good as the film themselves, like Rapunzel's hair in the film have individual strands, while in game her hair are more clump together. Understandable seeing the game in an interactive medium, and the budget for the Tangled film was ridiculously high. Nevertheless the game is breath taking to look at especially the environments.
Audio and sound are excellent. Voice actors are on point and have really good delivery. There is some subtle banter and jokes between party members that are also enjoyable. Soundtrack is stellar with new tracks and homage to past games.
Overall, had a blast playing this game. A love letter for Kingdom Hearts fans, and a enjoyable ride from newcomers (just note that you may get confused if you look to into it too much).
The graphics and visuals are nothing short of stunning, immersing players in a vibrant and enchanting world filled with beloved Disney characters and iconic locations. The attention to detail and artistry bring the characters to life, making the gaming experience feel like stepping into a Disney animated film.
The gameplay is smooth, responsive, and incredibly fun, with a perfect balance of action-packed combat and engaging exploration. The combat system is dynamic and allows players to unleash powerful abilities and magical attacks, adding to the excitement of battles.
The storyline is rich and emotionally compelling, blending themes of friendship, courage, and adventure. It seamlessly weaves together the different Disney worlds and characters with the overarching narrative of Sora, the main protagonist, creating a captivating and heartwarming journey.
Furthermore, the game's soundtrack is a masterpiece in itself, featuring a mix of original compositions and iconic Disney tunes, enhancing the overall gaming experience and adding to the emotional depth of the story.
Top reviews from other countries
Reviewed in Japan on September 21, 2019