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Academy Games | 1775 Rebellion The American Revolution | Board Game | 2 to 4 Players | 60 to 120 Minutes

4.4 4.4 out of 5 stars 117 ratings

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Brand Academy Games
Material Cardstock
Theme Military
Genre Wargame, Strategy
Number of Players 2 - 4

About this item

  • 1775 is an area control game that is great for head-to-head or up to 4-player team play.
  • 1775 Rebellion is the second title in the Birth of America series after 1812 - The Invasion of Canada.
  • The perfect introduction to historical and strategy boardgames!
  • 2014 Origins Wargame of the Year, 2013 Boardgamegeek Golden Geek Award for Best Wargame
  • 2-4 Players, 1-2 Hours, 10+

Additional Details

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Academy Games | 1775 Rebellion The American Revolution | Board Game | 2 to 4 Players | 60 to 120 Minutes


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Product Description

Birth of America 1775 Rebellion

1775 Rebellion

The year is 1775. The American colonies have begun to stockpile arms and organize militia in outrage over new taxes imposed upon them by Great Britain. On April 18th, militia members ambush a column of 700 British Redcoats ordered to seize stockpiled arms. 273 British soldiers are killed or wounded before they reach safety in Boston.

The American Revolution has begun!

Now you and your friends command the armies of the British Redcoats, English Loyalist, German Hessians, American Regulars, Patriots, French Regulars, and Native Americans to decide the fate of the Americas. Players from each faction cooperate to gain control of key cities and forts. Share the fun in this light and fast paced multi-player game!

1775 is an area control game that is great for head-to-head or up to 4-player team play.

  • Fun - Quick play without waiting.
  • Teamwork - Interactive play allows for group objectives and decision making.
  • Simple - Easy to learn rules. Can be played with younger ages when teamed with a parent.
  • Educational - Learn about this important chapter of American and British history.
  • Strategic - Command your armies to change the course of history.

The perfect introduction to historical boardgames!

Cubes and Dice

1775 Rebellion Map

Historical Scenarios

200+ Wooden Unit Cubes, 20 Large Custom Faction Dice

1775 Rebellion contains 205 Unit cubes and 16 Battle Dice for the 7 Factions in the game:

  • 35 Red British Regulars, 2 Red Battle Die
  • 45 Yellow Loyalist Militia, 3 Yellow Battle Die
  • 40 Blue Continental Army, 2 Blue Battle Die
  • 45 White Patriot Militia, 3 White Battle Die
  • 12 Orange Germain Hessians, 2 Orange Battle Die
  • 10 Purple French Regulars, 2 Purple Battle Die
  • 18 Green Native Americans, 2 Green Battle Die

Large 950x480mm Mounted Map

1775 Rebellion contains a large 6 panel mounted map that includes the original 13 Colonies, Nova Scotia, Quebec, and the Great Lakes. This is an exact satellite representation of the colonies as perceived by the peoples of the time.

Historical Scenarios

In the 1775 Rebellion Rulebook there are historical scenarios and an In-Depth Historical overview of the revolution included.

How To Play

Closeup of Massachusetts

Event and Movement Cards

Movement Example

Battle Example

Setup: Game starting units pictured on the map.

Players vie for control of as many colonies as they can. The game ends if a truce card has been played by all factions of one or both sides. The game is won by the side that controls the most colonies. Games can end in a tie.

Step 1: Reinforce and Plan

Take 4 Units from your supply and all of your Units in the Fled section of the map into Colonies your side controls.

Then choose your Movement and Historical Event cards.

Step 2: Move

Move armies based on the Movement Card you chose.

You can move entire armies or just single units if you are brave.

Step 3: Battle

Gain Battle Dice based on which units you have in the fight. Each colored unit type has its own colored Battle Dice with a unique combination of Hit, Command, and Flee faces. Roll the dice and apply the results.

This battle system is very quick.

Reviewer Quotes

Dice Tower Logo

Tantrum House

Gameboy Geek

Armchair General

"Well 1775 Rebellion, I'm just going to say straight out. This is a fantastic game, I Really Really like it"

Tom Vasel - The Dice Tower

"Tantrum House gives 1775 two thumbs up!"

Sara Meadows - Tantrum House

"I love how all 4 factions are different from each other, they are thematic, fun to play and all have a different feel"

Dan King - Game Boy Geek

"Nonetheless, the game is a great educational game and much is to be learned just by reading the event cards and the history section of the rule book. It is also a great game for families to play on an afternoon. All ages can have a blast with this and I can see schools using it as a tool to make history fun.

Once again Academy Games has scored a victory and 1775 should go down as a classic game!"

Richard Martin - Armchair General

Cover Closeup Cover Closeup Cover Closeup Freedom the Underground Railroad
1775 Rebellion: The American Revolution 1754 Conquest: The French and Indian War 878 Vikings: Invasions of England Freedom: The Underground Railroad
Customer Reviews
4.4 out of 5 stars
117
4.5 out of 5 stars
74
4.6 out of 5 stars
86
4.5 out of 5 stars
2
Series Birth of America Birth of America Birth of Europe
Player Count 2-4 2-4 2-4 1-4
Play Type Head to Head or teams of 2 players Head to Head or teams of 2 players Head to Head or teams of 2 players Solo or Coop gameplay
Quick Description 1775 The American Revolution. The year is 1775. The American colonies are outraged over new taxes imposed upon them by Great Britain. They begin to stockpile arms and organize militia. 1754 The French and Indian War. The year is 1754 and France and Britain have thriving colonies in North America. New England has begun to expand west, from their settlements along the eastern seaboard, into the Ohio River Valley. 878 The Invasion of England. Play as the invading Vikings or the English nobles who are trying to withstand the invasion. Freedom - The Underground Railroad is an engaging cooperative game about a pivotal time in American history!

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Customer reviews

4.4 out of 5 stars
4.4 out of 5
117 global ratings

Customers say

Customers find the board game fantastically engaging and enjoyable. They say it's quick to learn and not too complex. They also appreciate the historical accuracy and the strategic choices provided by the combat cards. Customers also like the variety of the game, mentioning that it'll provide tense moments and surprising upsets on the battlefield.

AI-generated from the text of customer reviews

33 customers mention33 positive0 negative

Customers find the quality of the board game to be really good. They say the gameplay is fantastically engaging, enjoyable, and educational. They also say the game looks interesting and is one of the best games for military enthusiasts.

"...Academy Games has proven that they can produce a game which is both enjoyable and educational.Matthew Bartlett - Gettysburg Chronicle" Read more

"...exercise of a GMT or Multiman wargame, but this is a fun game to play in one sitting...." Read more

"This is a great strategy game. I play a lot of strategy games, and this fits its niche quite well.What is that niche, you ask?..." Read more

"...Is it a simulation? Heck no! It's a game, a very fun, playable one at that. Does it accurately model the war of independence. Again, heck no...." Read more

22 customers mention22 positive0 negative

Customers find the board game easy to use. They say it's quick to learn, play, and teach. They also say the game is not too complex, yet still deep enough. Customers also mention that the game has easy mechanics and high replay value. They find the game approachable for non-wargamers and quick to setup.

"...has proven that they can produce a game which is both enjoyable and educational.Matthew Bartlett - Gettysburg Chronicle" Read more

"...The quick game play also allows it to get to the table more often.I’ve played this game against people and solo...." Read more

"...And, again, the best part is that it's quick for a strategy game, running 1-2 hours with my slower-playing wife, and it works for two-players wihout..." Read more

"...It plays as fast or slow as your style prefers. And it's surprisingly complex; quite a few different strategies and whatnot to try out...." Read more

9 customers mention9 positive0 negative

Customers find the historical accuracy of the board game to be excellent. They say it provides specific historical insights that are absent in other games. They also say the game is fun and maintains enough historical accuracy. Customers also say it's an excellent take on the American Revolution, and that it tells its story accurately.

"...So what makes this game so much fun and historical? There are multiple mechanics which aid in the theming of the game...." Read more

"...The cards that move the action along also provide specific historical insights that are absent in other historical war games like "A House..." Read more

"...It plays extremely well and is fun and yet tells it's story accurately. When you finish a game of 1775 Rebellion you will likely have a smile..." Read more

"...This one is really cool. Not too complex but still deep enough to be interesting. Components are top notch...." Read more

8 customers mention8 positive0 negative

Customers find the strategy of the board game to be great, easy to understand, and fun. They also say the combat cards give them multiple strategic choices every turn. While the strategy appears simple at first, it has an excellent initiative system and fast gameplay. Customers also say that the game has solid decision making and deep play.

"...At first glance, the strategy appears simple. The Americans are strong in Massachusetts and the South. The British control the North...." Read more

"...What is that niche, you ask? A quick, yet still strategic game -- that also works equally well for two or four players (but not three)...." Read more

"Great fun! Low-complexity, but strategically interesting game. Makes for a really good 2-player game, but also plays well 3 and 4 players." Read more

"...The combat cards give you multiple strategic choices every turn...." Read more

7 customers mention7 positive0 negative

Customers find the game well-balanced, with a mix of strategy and randomness from the dice roll. They also appreciate the steady, constant conflict, and tense moments. They like the random player order mechanic, which makes playing 4 players in two. Overall, they say the four player aspect of the game is engaging and doesn't drag the game out.

"...The second is the four player aspect of the game...." Read more

"...It’s well-balanced, very strategic, and great to look at on the table...." Read more

"...Combat doesn't drag the game out at all. If you like Risk but want something with more interesting strategy, this is the game for you...." Read more

"...The mechanics lead to some very tense moments and surprising upsets on the battlefield...." Read more

4 customers mention4 positive0 negative

Customers find the theme of the board game elegant, fast, and strategic. They also say the graphics are excellent, great to look at on the table, and wonderfully color coordinated. Customers also mention that the game is very playable, with a great theme and easy to learn system.

"...The Academy Games release comes with a bright map, suspiciously Eurogame looking cubes, and a fairly simple rule set...." Read more

"...Their maps are all fine hardback ones, wonderfully color coordinated...." Read more

"This is very playable game with excellent graphic that is ideal for both Grognards and newbies, particularly young people...." Read more

"Simple, fast, elegant wargame with great theme and easy to learn system...." Read more

3 customers mention0 positive3 negative

Customers find the educational aspect of the board game to be misguided and distracting. They also say it does not appeal to new gamers unfamiliar with the genre.

"...The trendy card thing in our hobby must go! It DISTRACTS from play rather than anything, and it takes crucial strategy decisions out of the player..." Read more

"...I would caution that it does not necessarily appeal to new gamers unfamiliar with the genre" Read more

"...to claim that the game is educational; they are actually mis-educational; for instance the Betsy Ross card gives more troops to the American..." Read more

Top reviews from the United States

Reviewed in the United States on March 3, 2015
16 people found this helpful
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Reviewed in the United States on July 10, 2015
24 people found this helpful
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Reviewed in the United States on August 6, 2016
One person found this helpful
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Top reviews from other countries

XV250
5.0 out of 5 stars Rich and fun gaming experience
Reviewed in Canada on July 26, 2018
Jay
5.0 out of 5 stars Fantastic game.
Reviewed in the United Kingdom on August 26, 2019
Matthew Weston
5.0 out of 5 stars Five Stars
Reviewed in the United Kingdom on May 26, 2016